The Legend of Zelda: Breath of the Wild

Message Bookmarked
Bookmark Removed
Not all messages are displayed: show all messages (1866 of them)

lol AA

Nhex, Monday, 22 October 2018 17:21 (five years ago) link

best game ever*

*except the dumb diving beasts

||||||||, Monday, 22 October 2018 18:35 (five years ago) link

yeah the rain is shenmue levels of annoying. i don't want to wait 4 minutes just to climb a tree, especially when i've done everything else there is to do around that tree. not sure why they thought slippery rain was a good idea.

calamity gammon (Autumn Almanac), Monday, 22 October 2018 19:49 (five years ago) link

what's a game that never pisses you off

I have measured out my life in coffee shop loyalty cards (silby), Monday, 22 October 2018 19:49 (five years ago) link

slippery rain sucks but it's kinda fun being mad at pointless slippery rain

I have measured out my life in coffee shop loyalty cards (silby), Monday, 22 October 2018 19:50 (five years ago) link

"mad"

calamity gammon (Autumn Almanac), Monday, 22 October 2018 20:03 (five years ago) link

Diving beasts?

Stoop Crone (Trayce), Monday, 22 October 2018 22:10 (five years ago) link

divine?

calamity gammon (Autumn Almanac), Monday, 22 October 2018 22:52 (five years ago) link

o right prob yeah.

Stoop Crone (Trayce), Monday, 22 October 2018 23:22 (five years ago) link

Diving Rhames

I have measured out my life in coffee shop loyalty cards (silby), Monday, 22 October 2018 23:22 (five years ago) link

idk

I have measured out my life in coffee shop loyalty cards (silby), Monday, 22 October 2018 23:22 (five years ago) link

It’s almost impressive how un-fun the Divine Beasts are. Like obviously tent poles of the game that were meticulously designed, but they’re so irritatingly obscure. Puzzles that time some time to figure out and yet remain unsatisfying. Ugh.

circa1916, Sunday, 4 November 2018 05:52 (five years ago) link

they are the #1 reason i‘ll probably never play this game again

calamity gammon (Autumn Almanac), Sunday, 4 November 2018 06:44 (five years ago) link

I mean these things can take hours to complete if you aren’t using a guide. And you’re stuck in this confined space just rotating things until “oh...ok”. Don’t really get the feeling of accomplishment like you do moving through a temple in the old games or a shrine in this one. Total chore.

circa1916, Sunday, 4 November 2018 07:14 (five years ago) link

yes they are dumb and bad and a blight on what is otherwise the best game ever made

||||||||, Sunday, 4 November 2018 12:52 (five years ago) link

Loved all the Beasts and their puzzles -- except the camel, which was grrrrrrrrrrrrr

Nothing in the game proper is a s frustrating as trying to complete the spiky temple on half a heart in the DLC

Chuck_Tatum, Sunday, 4 November 2018 14:33 (five years ago) link

i liked the divine beasts

ciderpress, Sunday, 4 November 2018 15:26 (five years ago) link

Yeah I thought they were neat, except for the camel.

droit au butt (Euler), Sunday, 4 November 2018 15:28 (five years ago) link

i've been playing this for a few weeks but i'm just exploring, finding towns, visiting shrines, etc. i've seen two of the divine beasts but haven't made any attempt to reach them. i'm particularly avoiding any serious combat; fighting is my least favorite part of video games and even though i've been through the combat training and gone through a couple of the easier combat trials, i don't really feel prepared for big fights. if i run into any big bad guys i sneak by them, and i still tend to deal with the bad guy camps by finding somewhere high up where i can throw bombs down at them. i flew over to that island where you're not allowed to save or bring your gear and made it through most of it before getting killed by the hinox and losing all my progress. sooner or later i'm going to have to bite the bullet and learn how to fight.

na (NA), Sunday, 4 November 2018 15:33 (five years ago) link

theres no leveling up or anything so you don't have to fight other than the bosses, and combat trial shrines if you want to do those

most of the bad guy camps have alternate environmental solutions to taking them out, like explosive barrels, big chunks of metal you can swing around at them with magnesis, etc

ciderpress, Sunday, 4 November 2018 16:26 (five years ago) link

I pray that the sequel to this game follows the exact same format, art direction, and everything, but scales down the number of shrines to 30, makes them all larger and more like dungeons, and doubles up the number of (and improves upon the quality of) the four boss pre-Ganon bosses

Exploring Hyrule Castle is just the greatest thing

fgti is for (flamboyant goon tie included), Sunday, 4 November 2018 16:30 (five years ago) link

suspect they'll keep the engine and art direction but change the format/focus, e.g. oot vs majora

ciderpress, Sunday, 4 November 2018 16:33 (five years ago) link

xxpost

I felt the same about fighting, but it gets easier as you get more hearts and better weapons, and more fun too. By the end of the game, I was ridiculously overpowered, and I actually enjoyed finding some challenging fights (the castle is good especially)

Also - learn how to use your shield. That helps

Chuck_Tatum, Sunday, 4 November 2018 17:40 (five years ago) link

it gets easier as you get more hearts and better weapons

i was going to mention something similar. avoiding fighting is a viable and fun approach to the game, i think. as you progress you'll get better EQ and abilities, so when you run across the low-level enemies you'll be more comfortable just wiping them out. and then as you encounter higher-level enemies, you'll be more accustomed to thinking creatively and using environmental skills to get by, which will always help.

Karl Malone, Sunday, 4 November 2018 17:46 (five years ago) link

Agree that the camel was the only bad one

Nhex, Sunday, 4 November 2018 18:45 (five years ago) link

Nothing in the game proper is a s frustrating as trying to complete the spiky temple on half a heart in the DLC

Hahah yes see upthread for me raging about that. There is no way to cheat it, you just have to keep trying. Hated it.

Stoop Crone (Trayce), Sunday, 4 November 2018 20:26 (five years ago) link

i really want the proposed sequel to cover the parts of this game you can see but can’t get to, but this is nintendo and zelda, so it’ll probably be a whole new space with like three times the surface area (which would of course be better).

the stuff i like most about this game is basically all the stuff i liked about morrowind: exploring new areas, running errands, collecting stuff, wandering aimlessly for an hour before going to bed. botw really makes you earn that freedom, so it’s more rewarding getting to that point, but i’d sooner replay an elder scrolls game than this.

calamity gammon (Autumn Almanac), Sunday, 4 November 2018 20:43 (five years ago) link

I did wonder if a DLC would add some more access because theres at least one named mountain you cant get to (Mount Agaat). Theres been heaps of speculation as to why.

Stoop Crone (Trayce), Monday, 5 November 2018 00:16 (five years ago) link

two weeks pass...

f the parts of this game that don't let you save

stuck in the yiga camp. im figuring it out but i hate having to start at the beginning each time i get caught. though I love the delighted prance they do when they see bananas

na (NA), Thursday, 22 November 2018 21:36 (five years ago) link

of course I beat it immediately after posting that

funny how the yiga ninjas are pretty tough but the guards and the boss are such doofuses

na (NA), Thursday, 22 November 2018 22:26 (five years ago) link

Hahah the end boss on that dungeon was my favourite. Such an idiot :D

Stoop Crone (Trayce), Thursday, 22 November 2018 22:37 (five years ago) link

I was *so* proud of myself for getting through the Yiga camp without using hints - it's pretty hard! - and then I got stuck in an empty room forever because I didn't see that there was a FUCKING DOOR OUTSIDE in the room. The door that took you to the boss.

Felt like the Yigas needed a bit more story - unless I missed something? They kept attacking me after I'd completed the boss, and I wanted another showdown. They're basically Hyrule nazis.

Chuck_Tatum, Friday, 23 November 2018 16:28 (five years ago) link

lebowski nihilists

Tom: I do all the bills. (Sufjan Grafton), Friday, 23 November 2018 17:03 (five years ago) link

I didn't mind the camel divine beast once I realized you could rotate the components in the map but this boss fucking sucks

na (NA), Friday, 23 November 2018 20:14 (five years ago) link

i had to watch a youtube vid to get the camel boss

Chuck_Tatum, Friday, 23 November 2018 21:13 (five years ago) link

Yiga banana dance is the absolute best

she carries a torch. two torches, actually (Joan Crawford Loves Chachi), Friday, 23 November 2018 22:34 (five years ago) link

i finally got through the camel boss. i watched a youtube but it still took me while to get through the third phase of the boss fight because the video i watched focused on dodging/parrying which i suck at. but i found a different approach that worked. it all clicked once i realized that he doesn't switch to a shock weapon until the third phase so i could save my one non-electricity-conducting shield for that part.

na (NA), Monday, 26 November 2018 18:04 (five years ago) link

this was my approach to thunderblight for the sake of future generations:
make sure you have at least one shield that doesn't conduct electricity, and a few decent one-handed weapons (i just used lizal boomerangs the whole time, so they don't have to be amazing)
phase I: when he's up in the air, back up far enough that you can avoid his electricity balls. when he's about to come down, lock on to him, wait until he hits your shield, then hit him a bunch of times until his shield shatters, then hit him a bunch more times. repeat until he flies way up, which is time for:
phase II: when the metal pillars come down, move to the outside of the batch of pillars (so you don't get zapped), then use magnet power to pick one up and lift it up as close as you can to him. he'll zap it and knock himself back down. sometimes this takes a couple of tries but as long as you don't get caught inside the group of pillars you won't get hurt.
phase III: same as phase I but make sure you're using your non-electricity-conducting shield or you'll get zapped when he hits you. only other variation is the one attack where he locks on to you; if you're standing near the door to go outside you can duck out and use the wall to block the attack

na (NA), Monday, 26 November 2018 18:15 (five years ago) link

then use magnet power to pick one up and lift it up as close as you can to him. he'll zap it and knock himself back down

Yeah that was one that completely stumped me. I was getting blasted repeatedly and would never have thought to try that myself.

Stoop Crone (Trayce), Tuesday, 27 November 2018 02:31 (five years ago) link

"エポナと旅するブレスオブザワイルド"は中止になりました#ゼルダの伝説 #BreathoftheWild #NintendoSwitch pic.twitter.com/Rs6ayfuWJa

— Jun.haz (@Juntendo_Sw) November 20, 2018

ciderpress, Thursday, 6 December 2018 23:25 (five years ago) link

i wish that happened for everyone who plays BotW

it's right up there with ned stark's demise

Karl Malone, Thursday, 6 December 2018 23:30 (five years ago) link

I laughed at that. Why did I laugh at that!?

Stoop Crone (Trayce), Friday, 7 December 2018 00:17 (five years ago) link

two weeks pass...

https://kotaku.com/the-worst-mission-in-the-legend-of-zelda-breath-of-the-1793526430

maybe not the worst mission but possibly the most annoying

na (NA), Tuesday, 25 December 2018 16:05 (five years ago) link

I didn’t mind it? It felt like a “have patience” moment in a twitchy game, but it only took me a couple tries iirc

flamboyant goon tie included, Tuesday, 25 December 2018 16:52 (five years ago) link

it only took me a couple of tries too, but there were enough frustrating/boring moments in this game that i will most likely never play through it again (e.g. having to shoot a giant robot camel (?) while riding a sand seal was horribly horribly done, i only got through it by luck and not skill)

calamity gammon (Autumn Almanac), Tuesday, 25 December 2018 20:47 (five years ago) link

Yeah that one wasnt a bother for me once I realised theres a bit where he stops and comes back so you need to hide.

The one-heart spikes everywhere dungeon on the other hand.... grrr.

Stoop Crone (Trayce), Wednesday, 26 December 2018 05:56 (five years ago) link

Yeah that one wasnt a bother for me once I realised theres a bit where he stops and comes back so you need to hide.

that wasn’t even the bother for me, it was the stupid sand seal lurching of its own accord out of the tiny tiny circle in less than a second, again and again and again. it clearly wasn’t tested properly because it’s a mess.

calamity gammon (Autumn Almanac), Wednesday, 26 December 2018 20:42 (five years ago) link

O sorry no i was talking about the mist forest trial haha. I did have a bit of a time doing the sandseal race. I'm terrible with slaloms.

Stoop Crone (Trayce), Wednesday, 26 December 2018 22:50 (five years ago) link

haha sorry

calamity gammon (Autumn Almanac), Thursday, 27 December 2018 03:50 (five years ago) link

...slalom looks like a really fucked up word. Is that right?

Stoop Crone (Trayce), Thursday, 27 December 2018 04:03 (five years ago) link


You must be logged in to post. Please either login here, or if you are not registered, you may register here.