Magic: The Gathering C/D

Message Bookmarked
Bookmark Removed
Not all messages are displayed: show all messages (10014 of them)

This set is... actually really fun to draft? Realising that you really, really, really want 2-drops helped a lot.

Gravel Puzzleworth, Thursday, 23 May 2019 15:04 (four years ago) link

i dunno if i like sets with the 2 drop bottleneck, i still have lingering resentment from drafting gatecrash way too many times

ciderpress, Thursday, 23 May 2019 15:19 (four years ago) link

I bought a couple of unstable packs in Madison a week or so ago, they're a riot

WOTS is fun if to my mind a little simpler/easier than Allegiance but it's the Modern Horizons previews that're really punching my buttons

she carries a torch. two torches, actually (Joan Crawford Loves Chachi), Thursday, 23 May 2019 15:31 (four years ago) link

We got our Unstable cards in the mail last night, also in Madison. I think it's the whole set plus a certain amount of doubles? I think the plan is to painstakingly examine every card before trying to figure out decks, but they look hella fun.

Gonna have to use the dog for the cards that require a person outside the game to make a decision.

change display name (Jordan), Thursday, 23 May 2019 15:42 (four years ago) link

I think WAR is the set I’ve enjoyed drafting the most, although I only started (after an 18ish year break) with Kaladesh.

AlanSmithee, Thursday, 23 May 2019 15:49 (four years ago) link

you just missed my favorite by 1 set then

ciderpress, Thursday, 23 May 2019 16:40 (four years ago) link

flamed out of gp providence after a 4-0 start, but at least we got to scalp the rietzl/williams/sperling dream team along the way by playing to a low chance out. I'm like 60% sure rietzl whispered to sperling that he saw my hand was a forest, which is legal but put a bad taste in my mouth. they had a pretty nutty pool too, time wipe, widespread brutality, red god, bolas, bolas's citadel, massacre girl.

iatee, Tuesday, 28 May 2019 01:22 (four years ago) link

nice! i've never gotten a good read on any of those three

ciderpress, Tuesday, 28 May 2019 01:47 (four years ago) link

they pretty much lived up to expectation, sperling was pretty dour, williams was nice though

iatee, Tuesday, 28 May 2019 03:04 (four years ago) link

Think I've played Rietzl three times, very friendly before the match each time, serious when it started. First time I played Williams he was extremely unfriendly; found out later his Vintage deck had just been stolen. My team also played Sperling/Rietzl/Williams at a prior GP Providence and everyone was in good spirits, even us after we lost to them. Team GPs are the absolute best

Vinnie, Thursday, 30 May 2019 02:15 (four years ago) link

three months pass...

decided to check out spoilers for the latest set. I knew there would come a time when new Magic cards are basically unrecognizable to me but I didn't think it would be so soon.

frogbs, Friday, 13 September 2019 20:18 (four years ago) link

I've started playing magic. i suck

Seany's too Dyche to mention (jim in vancouver), Friday, 13 September 2019 20:19 (four years ago) link

Have been feeling seriously burned out on Standard for a while. Thinking of shifting my focus to limited and seeing if that's more fun. New set looks pretty cool. Yes, the Adventures are pretty exotic, but I personally love the design.

Mario Meatwagon (Moodles), Friday, 13 September 2019 20:22 (four years ago) link

havent really been following previews that closely but got a good laugh out of them accidentally previewing "trapped in the tower" on 9/11

i like this set's mechanics, haven't drafted regularly since amonkhet but i'm ready to give it a spin again

ciderpress, Friday, 13 September 2019 21:02 (four years ago) link

yeah that was the thing that made me realize there's a new set being previewed. that's like "cardId=1488" levels of 'c'mon, who did this'

frogbs, Friday, 13 September 2019 21:04 (four years ago) link

i dont really see whats unrecognizable here though. theres a split card mechanic with a weird frame, theres food which works the same as clues but for life, and theres a monocolor subtheme

ciderpress, Friday, 13 September 2019 21:11 (four years ago) link

two months pass...

doing my periodic check in and it appears that they've just banned the color green from standard

ciderpress, Tuesday, 19 November 2019 15:09 (four years ago) link

I can see how oko got past them (it’s considerably more powerful than it reads) but I have no idea what got them to print once upon a time. There’s no way that card wasn’t going to lead to ridiculously consistent starts for green decks.

iatee, Tuesday, 19 November 2019 15:24 (four years ago) link

Oko is egregiously bad. I'm not convinced it should be legal in any format.

Mario Meatwagon (Moodles), Tuesday, 19 November 2019 15:40 (four years ago) link

yeah there's no reason oko should have gotten past them with those loyalty numbers. not even most 4 mana pws are allowed to go to 6 the turn you play them and they certainly aren't allowed to have their removal ability be a plus

ciderpress, Tuesday, 19 November 2019 15:46 (four years ago) link

Veil of Summer is the one that confuses me, is that actually too powerful or is this just an attempt to swing the balance back

frogbs, Tuesday, 19 November 2019 15:49 (four years ago) link

the latter, it's the most effective of its cycle in the color that needed it least

ciderpress, Tuesday, 19 November 2019 15:51 (four years ago) link

the thing that gets me is them pontificating in their article over how green ought to deal with creatures if they can't just give it OP flametongue kavus, when the historical actual answer to that (go over the top) is the strategy they rushed to ban at the start of the format

ciderpress, Tuesday, 19 November 2019 16:05 (four years ago) link

I surprisingly enjoyed watching the most recent MC, even though it was the least diverse MC I've ever seen (er I think). Playing Standard on Arena has been decidedly less fun

Veil was definitely too good in the pre-ban Standard. when you can answer the most popular over-the-top cards in the format - Mass Manipulation and Casualties of War - for one mana and draw a card, that's pretty insane. it's possible Veil is fairer in a meta not defined by Oko, but I'm ok with them banning it now

Vinnie, Wednesday, 20 November 2019 01:47 (four years ago) link

four weeks pass...

got MTGO going again for Holiday Cube. so far I've gone 0-3 with an insane G/U deck where I got nearly every card I wanted and 3-0 with a pretty bad B/W deck that played several subpar cards because my computer crashed halfway through the draft. Cube is back baby!!!

frogbs, Thursday, 19 December 2019 19:21 (four years ago) link

the fun police white creature decks are always the most underdrafted in cube relative to their power level, you can usually just force them and win

ciderpress, Thursday, 19 December 2019 19:54 (four years ago) link

yea one of those wins was because I had Containment Priest and it literally shut down my opponent's entire deck

frogbs, Thursday, 19 December 2019 22:32 (four years ago) link

two weeks pass...

man I just drafted the most insane Goblin Welder deck, I had the Scrap Servant, Tinker, a bunch of draw/discard stuff, 3 bomb artifact creatures, Mindslaver, not to mention Ancestral Recall & Mox Jet

went 0-3 obv

frogbs, Monday, 6 January 2020 16:24 (four years ago) link

i hope you learned your lesson about goblin welder

ciderpress, Monday, 6 January 2020 16:55 (four years ago) link

the one game I won was a lot of fun though

frogbs, Monday, 6 January 2020 18:24 (four years ago) link

one month passes...

I like this new Chaos Draft thing they're doing. its sort of the anti-Cube, there's no synergy and the decks are super weak but it's kind of fun anyway. there's something immensely satisfying about winning a match because you managed to rip a Marker Beetles off the top

frogbs, Friday, 14 February 2020 16:05 (four years ago) link

every time I do one of those I regret it before the draft is even over

iatee, Friday, 14 February 2020 16:17 (four years ago) link

I've played a lot of higher powered chaos drafts with friends and I think it's actually a surprisingly great format once you start including masters packs because the decks aren't complete garbage and you get to look for weird new synergies across sets

iatee, Friday, 14 February 2020 16:20 (four years ago) link

back in the day "booster draft" just meant mix and matching 3 packs of whatever you wanted, since the sets weren't really designed for that back then. so I guess it gives me nostalgia for that time. I feel like a lot of modern draft formats hold your hand a little too hard, I miss having to figure out how to get the most out of your cards on your own. I agree the draft itself can be frustrating but the games are actually pretty fun

frogbs, Friday, 14 February 2020 19:35 (four years ago) link

idk I feel like there are usually 2 cards in your deck that do anything. it does remind me of magic 20 years ago though. the gameplay reminds me of the game 20 years ago as much as the draft - a lot of draw go because both decks are so bad, you have a 1/3 and they have a 1/3.

iatee, Friday, 14 February 2020 19:37 (four years ago) link

it definitely challenges you to figure out how to generate card advantage and yeah it brings back some bad memories of "well I just drew 3 lands in a row, guess I lose". but I do love how each matchup is its own thing, you genuinely have no clue what your opponent is about to do

frogbs, Friday, 14 February 2020 19:43 (four years ago) link

one month passes...

would be nice if they left the Vintage Cube up until we've defeated Covid-19. Drafts seem to be firing every 45 seconds or so.

wound up scrubbing out of one in about 30 minutes with this terrible R/B burn/storm deck, unless I'm just awful with it I have come to the conclusion that the red storm/Wheel of Fortune/Past in Flames decks simply DO NOT WORK. but what made this funny is that out of the 6 games I lost, 5 of them were due to god draws - turn 2 Grieselbrand, turn 2 Sundering Titan, turn 2 Channel/Emrakul, turn 3 Natural Order into Progenitous, and another one who played that "can't draw more than 1 card a turn" Walker and then Timetwistered, the bastard. funny that it all happened against a deck that could barely win on its own. though I did get one guy down to 8

frogbs, Tuesday, 31 March 2020 21:08 (four years ago) link

as I don't play Arena/MTGO I'm fuckin jonesing. played socially-distant magic in the back yard the other day, which was fine, but man. just miss playing.

she carries a torch. two torches, actually (Joan Crawford Loves Chachi), Tuesday, 31 March 2020 21:12 (four years ago) link

there was a full beta set on antiques roadshow that aired last wk, it was cool - https://www.pbs.org/wgbh/roadshow/season/24/phoenix-az/appraisals/1993-magic-the-gathering-beta-cards--201901A18/

johnny crunch, Tuesday, 31 March 2020 21:14 (four years ago) link

i haven't played in a couple years now but kinda looking forward to seeing the next set since its a totally new from-scratch one. i guess eldraine technically was too but it was so heavily based on real world stuff

ciderpress, Tuesday, 31 March 2020 21:17 (four years ago) link

Most of my knowledge of storm is received wisdom from lsv's streams and even he loses with it more often than not. I think it's intended to be a tier 2, "challenge yourself to win with this" deck. You're at the mercy of so much: what people at the table open and whether you're the only drafter, the draws you get off a draw 7 or Mind's Desire, and whether your opponent just incidentally locks you out with a Thalia or Sulfuric Vortex. but the wins are so satisfying when everything comes together. Wheel is sometimes a good card in storm decks, but PiF seems slightly too expensive

I'm still plugging away at Arena but mill in Eldraine wore thin pretty quick and Theros is also a so-so set. The mostly unconfirmed rumors of Ikoria look enticing though

Vinnie, Tuesday, 31 March 2020 23:27 (four years ago) link

yea Storm is arguably the worst combo option in Cube because it relies on getting so much specific stuff and a lot of the cards that really make it work are in high demand anyway. last time I drafted Storm I had the Lotus, a Mox, Ancestral, Sol Ring, and most of the cards I wanted (like Yawgmoth's Will) and still only managed 1-2. in general I think decks like that and Splinter Twin are sort of a trap (cuz who knows when the key cards are coming). even Reanimator can sorta be that way, for one you really really want to grab the Grieselbrand, for two if someone nabs the Putrid Imp or Oona's Prowler you're kinda screwed. the decks I've had the most success with are way more open ended, stuff like Green beatdown (Questing Beast is such an MVP type card, it's nearly first pick material) or standard U/W control, man I forgot how great Force of Will is in formats like this

another cool revelation is how much stuff gets nerfed by Containment Priest, the fact that they gave that Flash is pretty funny

frogbs, Wednesday, 1 April 2020 00:04 (four years ago) link

I've found most success starting with dual lands and blue card filtering/draw like Ponder and Preordain. Lets you easily move into whatever combo is open (Storm, Twin, Reanimator), or control like UW, and can even be decent in UG ramp. By contrast, if you start with Storm or Reanimator pieces, the cards are useless outside those archetypes. And yeah, like you said, if anyone fights you for the key pieces, you're screwed. I don't think Twin is as narrow as those two decks because other than Twin itself, the key cards aren't useless, e.g. Kiki as a value card, Exarch as a blocker, Conscripts as a finisher

Vinnie, Wednesday, 1 April 2020 01:45 (four years ago) link

yeah twin is very strong in cube - it leads you towards drafting cards you want in your deck anyway (blue and red cards, counterspells) and it's really not that hard to put together a 2 card combo in limited. plus your backup deck if the twin pieces aren't there is going to be fine. in vintage cube especially, people don't play a lot of instant speed removal, so the combo wins at a pretty high %. and if it doesn't, you probably have some planeswalkers or something to win with - you don't just fold to a counterspell.

iatee, Wednesday, 1 April 2020 03:17 (four years ago) link

you can find yourself accidentally drafting a U/R deck with a bunch of great cards but no real way to win though

frogbs, Wednesday, 1 April 2020 14:10 (four years ago) link

don't sound like great cards to me if they can't win the game

ciderpress, Wednesday, 1 April 2020 14:11 (four years ago) link

cube is more about not-losing than about winning. the strong decks are usually doing something very powerful, very fast and if you have the right answer for that (a counterspell vs combo, a wrath vs a mono-colored deck) then it doesn't take much to pull ahead w/ a fair blue deck - your win cons barely matter, and you'll incidentally end up with some planeswalkers or creatures that attack. when I'm playing cube to win I force fair blue and take counterspells over basically anything non-power.

cards I think are underrated:
riftwing cloudskate
force spike (sadly out of the current iteration) / mana tithe / daze
moat
karakas
ashiok and shelldock isle are underrated insofar as they should never be passed and sometimes are

overrated:
signets

iatee, Wednesday, 1 April 2020 15:00 (four years ago) link

tangle wire is overrated in that it sees play in greater than 0% of decks

iatee, Wednesday, 1 April 2020 15:01 (four years ago) link

every deck should start with a tangle wire in play

ciderpress, Wednesday, 1 April 2020 15:08 (four years ago) link

are there really people who haven't figured out shelldock isle still

ashiok is 2 colors at least

ciderpress, Wednesday, 1 April 2020 15:11 (four years ago) link


You must be logged in to post. Please either login here, or if you are not registered, you may register here.