POLL is YOU: Thirteenth Coint and Plick results (best games of 2019)

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Card of Darkness and Cat Quest look cute.

emil.y, Friday, 3 April 2020 15:53 (four years ago) link

i should go rogue and give out a bunch of 6's and 11's next year instead of 5's and 10's

ciderpress, Friday, 3 April 2020 15:54 (four years ago) link

otoh this is an apple arcade game that i liked very much enough to vote for. sorta a card-driven adventure game with enough alternative solutions to unlock that it has some good replay-ability but even one playthrough is worthwhile. charming + unique aesthetic + story, memorable characters

Mordy, Friday, 3 April 2020 15:54 (four years ago) link

worth noting iirc totally dialogue-less but still vivid + memorable storytelling

Mordy, Friday, 3 April 2020 15:55 (four years ago) link

Oh gosh, just looking at some images from Pilgrims and it looks very much up my alley. I see it was the same makers as Machinarium and Samorost too, so it's gotta be good. This one I might actually seek out.

emil.y, Friday, 3 April 2020 15:56 (four years ago) link

yes i actually immediately thought i'd recommend this one to you

Mordy, Friday, 3 April 2020 15:57 (four years ago) link

https://i.imgur.com/dSCx7lM.png
59 - SaGa Scarlet Grace: Ambitions - 5 points / 1 Vote
PlayStation 4, Nintendo Switch, Android, iOS, Microsoft Windows, PlayStation Vita

Hackers (1995) (Will M.), Friday, 3 April 2020 16:02 (four years ago) link

this one is slightly less obtuse than older saga games and has my favorite turn-based jrpg combat of the past while, which is good because there's not much to these games other than wandering around a world map and fighting. story stuff happens but it's never clear exactly what you did to trigger it. very unknowable.

ciderpress, Friday, 3 April 2020 16:13 (four years ago) link

also the text is microscopic on switch

ciderpress, Friday, 3 April 2020 16:15 (four years ago) link

this looks so bad to me i'm taking a hard pass

Mordy, Friday, 3 April 2020 16:16 (four years ago) link

may appeal to ppl who like octopath

Mordy, Friday, 3 April 2020 16:16 (four years ago) link

lol yeah saga games are definitely only for the most broke-brained jrpg fans. octopath is much much more accessible than this

ciderpress, Friday, 3 April 2020 16:18 (four years ago) link

https://i.imgur.com/3eQVbse.png
59 - Samurai Shodown - 5 points / 1 Vote
PlayStation 4, Xbox One, Nintendo Switch, Stadia, Microsoft Windows, Arcade

Hackers (1995) (Will M.), Friday, 3 April 2020 16:20 (four years ago) link

good iteration/revival of samsho, like all modern jp fighting games though its strictly a multiplayer game with some minimum effort single player modes tacked on. i never play single player in fighting games even when it exists so that doesn't bother me but i know its a dealbreaker for most

ciderpress, Friday, 3 April 2020 16:26 (four years ago) link

ciderpress I started playing SGSGA and man it's kinda hard! and I don't know if I'm advancing my equipment enough for the stage of the game I'm in.

silby, Friday, 3 April 2020 16:27 (four years ago) link

yeah i'm not sure either, i haven't beaten my first character's campaign still. i think most enemies in saga games scale to your current power level but it's very obfuscated and there's stuff you can do to make the game harder without realizing it

the "hard" combat encounters definitely take me multiple tries a lot. you usually have to focus on trying to get a United Attack or whatever its called since thats the only way you can get ahead momentum-wise

ciderpress, Friday, 3 April 2020 16:34 (four years ago) link

yeah it might not be a good thoughtless bedtime game in that regard. I also am not sure if it's a good idea or not to try to train characters on nondefault weapons.

silby, Friday, 3 April 2020 16:38 (four years ago) link

https://i.imgur.com/L3lUlWe.png
59 - Wattam - 5 points / 1 Vote
PlayStation 4, Microsoft Windows

Hackers (1995) (Will M.), Friday, 3 April 2020 17:34 (four years ago) link

(sorry for the delay, lunch break)

Hackers (1995) (Will M.), Friday, 3 April 2020 17:34 (four years ago) link

are those katamari princes? (I am v bad at following gaming news)

rob, Friday, 3 April 2020 17:47 (four years ago) link

catching up. card of darkness was fun! enjoyed animations and progression of complexity. oddly i hit a wall the first time i played this and then completed it fairly easily when i went back to it. not really a stayer but it did the job v well as an iphone filler game.

probably the place to bemoan the lack of a serious michael brough contender this year. pretty much any of his games would have been GotY any year they got released.

Fizzles, Friday, 3 April 2020 17:50 (four years ago) link

wattam is the katamari guy's new game yes

ciderpress, Friday, 3 April 2020 17:52 (four years ago) link

it is not a katamari game though

ciderpress, Friday, 3 April 2020 17:52 (four years ago) link

https://i.imgur.com/8XtvkKR.png
59 - Sugarlawn - 5 points / 1 Vote
Interactive Fiction readers

Hackers (1995) (Will M.), Friday, 3 April 2020 17:55 (four years ago) link

emil.y, tell us of the IF!

silby, Friday, 3 April 2020 17:59 (four years ago) link

I finished Pilgrims last weekend. Pretty solid. It's about two hours from start to finish. If you liked other Amanita games like Machinarium it's in that same vein.

reggae mike love (polyphonic), Friday, 3 April 2020 18:04 (four years ago) link

Lonely Mountains Downhill >>>>> Trials 6

reggae mike love (polyphonic), Friday, 3 April 2020 18:05 (four years ago) link

https://i.imgur.com/KU8XAHo.png
59 - Feather - 5 points / 1 Vote
Nintendo Switch, Microsoft Windows, Linux, Macintosh operating systems

Hackers (1995) (Will M.), Friday, 3 April 2020 18:12 (four years ago) link

i think that was my vote for trials rising. i found it incredibly addictive, but it was my first trials game so i had nothing to compare it to re: the complaints upthread. if lonely mountains downhill has the satisfying tactile physics of trials with a better aesthetic and no loot boxes i'd be all about that

xp

karl...arlk...rlka...lkar..., Friday, 3 April 2020 18:19 (four years ago) link

https://i.imgur.com/OnqAHYf.png
59 - Horace - 5 points / 1 Vote
Microsoft Windows

Hackers (1995) (Will M.), Friday, 3 April 2020 18:20 (four years ago) link

this one looked insufferable to me, maybe that's the joke but i'm not gonna find out

ciderpress, Friday, 3 April 2020 18:21 (four years ago) link

https://i.imgur.com/xUsl0J3.png
59 - Star Wars Jedi: Fallen Order - 5 points / 1 Vote
Windows, PlayStation 4, Xbox One

Hackers (1995) (Will M.), Friday, 3 April 2020 18:29 (four years ago) link

Oh, I voted for Wattam and Sugarlawn! I might have given Wattam a few more points if I'd played it for longer, but only did a few hours immersing myself in the weird weird world. It's very twee, but then you can hold hands and dance with toilets and turn things into poop and... I don't know, it's strange. Definitely worth playing, but as I say, I'm not yet sure if there's more to it than just its odd charm.

Sugarlawn is a good IF treasure hunt. I play a lot of IF and almost never map or write physical notes, but with this one I actually did those things. It's a timed scavenger hunt framed as a TV show in an old mansion, and you have to try to maximise your winnings. I usually like a really deep immersive world in my IF and this is relatively shallow, but it's fun and there's loads of replay value.

emil.y, Friday, 3 April 2020 18:29 (four years ago) link

every few years I try to get into IF for a little while, play something recommended by someone, usually peter out pretty quickly because it's just not in my nature to really stick to these things. As much as I'd like to! Similar experience as I have w/ (genuine) roguelikes (i.e. nethack, brogue, DCSS)

silby, Friday, 3 April 2020 18:36 (four years ago) link

https://i.imgur.com/uYZUud1.png
59 - The Stillness of the Wind - 5 points / 1 Vote
Nintendo Switch, Microsoft Windows, iOS

Hackers (1995) (Will M.), Friday, 3 April 2020 18:38 (four years ago) link

if lonely mountains downhill has the satisfying tactile physics of trials with a better aesthetic and no loot boxes i'd be all about that

The physics aren't as tight but you can still use the terrain in lots of fun ways. It has none of the aesthetic issues that Trials has. It's a little more homemade than Trials though.

reggae mike love (polyphonic), Friday, 3 April 2020 18:41 (four years ago) link

finally we have reached the lofty heights of... the games ppl gave 6 points

Hackers (1995) (Will M.), Friday, 3 April 2020 18:53 (four years ago) link

https://i.imgur.com/gAxkx8e.png
57 - A Plague Tale: Innocence - 6 points / 1 Vote
PlayStation 4, Xbox One, Microsoft Windows

Hackers (1995) (Will M.), Friday, 3 April 2020 18:53 (four years ago) link

lonely mountains downhill is good and possibly better than trials overall but its not the same thing as trials, i love the setpieceyness of the newer trials levels which is the total opposite of what that game offers

ciderpress, Friday, 3 April 2020 19:02 (four years ago) link

hm, i was expecting another 5 pointer. but maybe i gave it 10

karl...arlk...rlka...lkar..., Friday, 3 April 2020 19:03 (four years ago) link

Plague Tale is the first to place that I actually played, and I pretty much hated it. Unfun mechanics, derpy dialogue, boring story.

Triceratops Vowell (Leee), Friday, 3 April 2020 19:31 (four years ago) link

https://i.imgur.com/QSmnWNl.png
57 - Life is Strange 2 - 6 points / 1 Vote
PlayStation 4, Xbox One, Macintosh operating systems, Microsoft Windows, Linux

Hackers (1995) (Will M.), Friday, 3 April 2020 19:31 (four years ago) link

hm, i was expecting another 5 pointer. but maybe i gave it 10

― karl...arlk...rlka...lkar..., Friday, April 3, 2020 3:03 PM (twenty-seven minutes ago) bookmarkflaglink

or perhaps... you were not the only voter!

Hackers (1995) (Will M.), Friday, 3 April 2020 19:33 (four years ago) link

if true and it's the game i'm thinking of that must mean there's another vibe man in the house who was feeling the vibe

karl...arlk...rlka...lkar..., Friday, 3 April 2020 19:39 (four years ago) link

https://i.imgur.com/oAJQalV.png
56 - New Super Mario Bros. U Deluxe - 7 points / 2 Votes
Nintendo Switch

Hackers (1995) (Will M.), Friday, 3 April 2020 19:46 (four years ago) link

look at both of those votes

soak in the ~consensus~

HERE'S ANOTHER ONE

Hackers (1995) (Will M.), Friday, 3 April 2020 20:09 (four years ago) link

https://i.imgur.com/60mfKpL.png
55 - Judgment - 8 points / 2 Votes
PlayStation 4

Hackers (1995) (Will M.), Friday, 3 April 2020 20:10 (four years ago) link

i think i'll eventually play judgment but i still haven't finished yakuza 0

karl...arlk...rlka...lkar..., Friday, 3 April 2020 20:14 (four years ago) link

I have barely scratched the surface of yakuza 0…need to get back to it

silby, Friday, 3 April 2020 20:16 (four years ago) link

judgment is solid, everything's a slight step down from yakuza 0 though except the story and graphics

ciderpress, Friday, 3 April 2020 20:21 (four years ago) link

always enjoy your writeups, thomp!

reggae mike love (polyphonic), Saturday, 11 April 2020 01:59 (four years ago) link

oh i voted for slay the spire too i think quite high up. some of the best turn-based rpg combat there is, combined with roguelike mechanics and deckbuilding.

link's awakening remake was unfortunately not much of an improvement on the original game which i didn't rate very highly either but it'd been ages since i'd played it so i figured i'd give it another try. it had a lot of quality of life changes for the better but the combat in 2D zeldas is still very awkward and the puzzles were rarely very interesting.

bloodstained was ok but underwhelming, kinda castlevania-by-numbers rather than castlevania at its best and certainly didn't live up to symphony of the night. it was much more linear, played even more awkwardly, ugly graphical style etc.

ufo, Saturday, 11 April 2020 03:15 (four years ago) link

particularly enjoyed thomp's tetris 99 review. Ape Out looks great as well.

My votes, in no particular order:
Sekiro: I loved this. i mean really it is *just* a very well done combat mechanic. i think there's always been part of me, ever since i was little, that while i enjoyed computer games, felt the gap between the necessary formal abstraction between game combat, say, and the principles that you know would have to govern any real world activities: that is to say, a sense of equivalence between your reflexes and ability to respond immediately contextually to an equally matched, or more powerful opponent. maybe 'real world' here is wrong, maybe i mean 'in films' and the 'play associated with films' (particularly action films). Necessarily in a game of course these are always matters of managing a formal set of responses. I now think games that are aware of and play on the formal abstraction of the world's constraints in different and obvious ways are better and ultimately more enjoyable (Michael Brough <3) , but there's still an arcade bit of me that loves when these mechanics are subsumed into 'film' type scenarios.

A lot of has been made of the way fromsoftware projects' combat has progressed: dark souls: shield up, hit box, roll, retreat, shield up. bloodborne trying to get round that, by allowing you to recoup health by attacking within a short time frame of being hit, to sekiro's conversion of stamina into a defensive capacity visibly shared and depleted both by you and your opponents. this leads to incredibly intense and reflexive combat, a combination of attack and defence, considerably favoured to defence. The precision with which this is all accomplished is exceptional, which was really brought home to me when I tried to play Fallen Order

i mean, really it's pretty much the same, in its closest analogy, with getting into the zone in games like Defender, or Gridzone (Geoff Minter's finest). The fact that it's associated with exciting sword clashing sounds, a wider feudal japan setting, and some very good boss fights (yes the Guardian Ape fight is hilarious and justifiably well known, but the first Genichiro Ashina fight - well I guess the second - at the top of the fortress was just fantastic). I mean, in some senses, it's fairly limited like all fromsoftware games, and lacks the more cryptic mythology, that does so much for Bloodborne (a better game imo). But the sense of achievement from advancement, and the fact that the balance between just getting better at it, and griding/collecting things to get you OP, is a lot more geared to the first than the second, produces a sense of overcoming the game as much through skill as through repetition.

The Outer Wilds: someone mentioned upthread that the control mechanism was pretty disorientating, which was my first response, but i think led this being my favourite game. it feels very *manual*, getting up to space, and finding where you need to go. a continual and quite charming sense of discovery, where death is both frustrating and doesn't matter. omg the planet with the f'ing tornados on it though give me a break. Through Sekiro, this game and to Death Stranding, it's interesting how much representations of *tactility* and 'realistic' control in environments, have mattered to me in these games.

The Outer Worlds: so i also really liked this? for reasons that don't seem entirely obvious to me now, it was the closest I'd felt to playing in an episode of, say, the first season of Altered Carbon (that is *not* to say this is a traditional noir cyberpunk environment - OW is quite lurid and bright - but because of a sense of detection and continually new encounters you're not sure how to manage). I think the game's strength is in its distinctive characters and ambiguous/ambivalent decision trees. after initially feeling that, say, compared to the open world of Fallout 3, it was too constrained, that structure ended up providing a good framework for the actions and fighting that takes place within the game.

Death Stranding: Amazingly tactile walking, batshit Hideo Kojima OTT storylines and acting, and never got bored of the moments where you work out where you've got to go, look up at the distant horizon, and see the long black strands and grey clouds of time fall in the distance, before you hitch your backpack up on your back again, check you've got the equipment you think you'll need, and start clambering and slipping over the landscape towards it. Didn't expect to enjoy it at *all*, was expecting it to suck. It was ace.

Sorry, I've been really laboured here. i'm not really used to writing about computer games, but i have enjoyed some this year. Outside of this Obra Dinn, and always Cinco Paus, were probably my most played. Oh also i spent a load of time playing sonic racing on my iPhone, which totally sucked.

Fizzles, Saturday, 11 April 2020 11:38 (four years ago) link

Fizzles, since you will appreciate it, I want to brag for my partner: she has the 12th highest score in cinco paus (2239 em 50 jogos) and plays it all of the time. I voted for it as non-2019 game of the year just because of the degree it dominates our lives

let me be your friend on the other end! (Karl Malone), Saturday, 11 April 2020 14:58 (four years ago) link

holy mother of god. that’s a score.

Fizzles, Saturday, 11 April 2020 15:04 (four years ago) link

yeah, it's insane. it's strange to say, but when i think back about this time of my life, cinco paus is going to be there. it's going to be hilarious if i end up on a deathbed trying to explain cinco paus to my confused family and friends of whatever year it is. "...and....there was a brough-like...cinco paus...those treasure-stealing frogs...they were the bane of her existence...auuuugh...but that's a roguelike for you....uuuugggh....that's a broughlike...aaghh" death

i really need to give outer wilds some more time. i explored only a planet or two before death stranding came along and interrupted my progress.

let me be your friend on the other end! (Karl Malone), Saturday, 11 April 2020 17:11 (four years ago) link

gratified to note im still in the top 50 on Cinco Paus. I was top ten in 868 hack back in the day and I have achieved nothing since.

the ghost of tom, choad (thomp), Sunday, 12 April 2020 00:13 (four years ago) link

i need to get a job again so i can buy a ps4 and play death stranding and sekiro but once i have a job again i won't have free time to play death stranding and sekiro

the ghost of tom, choad (thomp), Monday, 13 April 2020 00:49 (four years ago) link

the eternal adult gaming struggle

Nhex, Monday, 13 April 2020 01:26 (four years ago) link

that's why i just cracked open my copy of Asura's Wrath from 2012, no joke

Nhex, Monday, 13 April 2020 01:26 (four years ago) link

same here thomp except all I want is P5 The Royal

où sont les threads d'antan? (Noodle Vague), Monday, 13 April 2020 06:09 (four years ago) link

oh, that one too, shit

the ghost of tom, choad (thomp), Monday, 13 April 2020 08:35 (four years ago) link

i just played through a short hike and yes, i would have absolutely voted for it

the ghost of tom, choad (thomp), Tuesday, 14 April 2020 13:55 (four years ago) link

nine months pass...
one month passes...

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