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I'm not much of an r-type fan, but yeah, I guess it should at least be mentioned

Jeff LeVine, Monday, 14 September 2009 00:31 (fourteen years ago) link

how do you not like r-type?!

cutty, Monday, 14 September 2009 00:41 (fourteen years ago) link

I don't know exactly... I feel like it's kind of slow and cramped & I always feel a little awkward playing them? I like the atmosphere, especially in the early games, but the way you move vs the way enemies move, dealing with the shooty pick up thing (whatever it's called) and the way you restart back a section when you die are the main things, I guess. I own four of 'em(!) though!!! So it's not exactly hate...

Jeff LeVine, Monday, 14 September 2009 01:32 (fourteen years ago) link

2 additional DSi shmups, 200 points each
http://www.genterprise.jp/gg/index.html

cozwn, Tuesday, 15 September 2009 09:43 (fourteen years ago) link

To me those look less interesting then the Mihara designed one, but for a $2.00 game, I guess I wouldn't expect much. Aa Mujou Setsuna is 500 points, which is still pretty cheap & makes me think it's probably not a "great" game either. It seems like all three should make it out of Japan, but no news on that front, right?

Jeff LeVine, Tuesday, 15 September 2009 14:26 (fourteen years ago) link

The main problem with these DSi shmups is, why would I want to play them, when I could be playing this...

https://www.youtube.com/watch?v=Vf9IVoetZkk

Jeff LeVine, Tuesday, 15 September 2009 14:33 (fourteen years ago) link

no news, so far

I'm this close to pulling the trigger on castle of shikigami, 1941: 1&2, r-type: final and psyvariar but i. I don't have a PS2 arcade stick and ii. I have the DMC series winging its way to the back of my already unholy backlog

cozwn, Tuesday, 15 September 2009 16:24 (fourteen years ago) link

prices for shmups on ebay are ridiculous btw

cozwn, Tuesday, 15 September 2009 16:25 (fourteen years ago) link

https://www.youtube.com/watch?v=9J9X-Fr5bKY

Harmful Park is a decent, Japan only, cute 'em up for PSX that runs fine in ePSXe. Worth checking out.

Jeff LeVine, Wednesday, 23 September 2009 15:41 (fourteen years ago) link

There should be more news on this game during the Tokyo Game Show, which starts in a couple of hours. I guess it's an XBLA exclusive?

https://www.youtube.com/watch?v=19jr8ejNqBY

Jeff LeVine, Thursday, 24 September 2009 00:50 (fourteen years ago) link

woah, looks great

cozwn, Thursday, 24 September 2009 01:06 (fourteen years ago) link

BIG NEWS today regarding Mushihime-Sama Futari... it's going region free
http://kotaku.com/5368190/bullet-hell-shooter-creators-cave-going-region+free-for-next-xbox-360-game

Still will be a quite pricey import, about $70 US via play-asia

Jeff LeVine, Sunday, 27 September 2009 15:03 (fourteen years ago) link

Novemebr 26th is the release date! GOTY

Jeff LeVine, Sunday, 27 September 2009 15:11 (fourteen years ago) link

bold claim!

anyone? anyone? euler? (cozwn), Sunday, 27 September 2009 16:18 (fourteen years ago) link

More big (almost) news from Cave boss Makato Asada
http://kotaku.com/5370354/cave-wants-to-bring-its-manic-shooters-global

Notably..

" Cave is looking at global releases of its games, full-fledged Xbox Live Arcade titles of certain titles and Valve's Steam service as a means of distribution."

"But before Guwange or any other XBLA ports arrive—Asada hinted at the possibility of an Xbox Live Arcade remake of chubby shooter Muchi Muchi Pork with a revamped gameplay system—Cave has some more disc-based titles planned."

"Right now, we're working on a few titles for localization," Asada said. Again, take caution. "This is currently all in talks. With regards to Death Smiles, we can say that it's currently in progress and hopefully soon we'll be able to give overseas users news about its release."

Jeff LeVine, Tuesday, 29 September 2009 19:30 (fourteen years ago) link

I played some Blazing Lazers on my TG-16 over the weekend. Still a classic.

GM, Tuesday, 29 September 2009 20:22 (fourteen years ago) link

I don't like DLC but I'll take it

cozwn, Tuesday, 29 September 2009 20:22 (fourteen years ago) link

Blazing Lazers is also available on the Wii VC for 600 points (I'm not really a fan though).

Jeff LeVine, Tuesday, 29 September 2009 21:07 (fourteen years ago) link

why pay six bucks for something I've owned for 19 years?

GM, Wednesday, 30 September 2009 04:43 (fourteen years ago) link

Wasn't directed towards you bro, just making a general comment that it was available - not everybody here is lucky enough to own a working TG-16

Jeff LeVine, Wednesday, 30 September 2009 05:02 (fourteen years ago) link

got this in the post today - so awesome
https://www.youtube.com/watch?v=ws5ujH65hfg

zappi, Saturday, 3 October 2009 19:04 (fourteen years ago) link

199X tokyo city looks like the same city as that terrible nes tmnt game

лампа (Lamp), Saturday, 3 October 2009 19:06 (fourteen years ago) link

Hey Zappi - I'd never heard of Crisis Force before, so I tried it out (via Nestopia). Not bad for a Famicom shmup! It does seem overly generous with the speed-up bonuses - I had to start avoiding 'em. It's pretty cool when your weapon gets completely powered up / I wish it lasted longer. How many levels are there? The first seemed awfully long, as did the first boss fight, but the second level seemed to go by much quiker. I only made it to level 3 though (97,300 points) in my two tries. Will play more.

Jeff LeVine, Saturday, 3 October 2009 20:27 (fourteen years ago) link

yeh its not the hardest game, but great for that zoning out zenlike state that shmups are so good at providing. i think there are 7 stages, but i haven't got to the end yet. my famicom collecting has become a sickness.

zappi, Saturday, 3 October 2009 20:59 (fourteen years ago) link

three weeks pass...

Askys has announced they're releasing Cho Aniki Zero in the States in spring 2010, "Cho Aniki Zero will be oiled up and ready to thrust its way onto your PSP® (PlayStation®Portable) system! Sold exclusively as a digital download through the PlayStation®Store." Very surprised this is getting a US release!

https://www.youtube.com/watch?v=UuDswjoGTPc

Jeff LeVine, Saturday, 24 October 2009 21:10 (fourteen years ago) link

haha, that Muscle March game is getting localised as well apparently.

zappi, Saturday, 24 October 2009 21:18 (fourteen years ago) link

It looks really weird:

https://www.youtube.com/watch?v=U_s7iCOj9HU

Your heartbeat soun like sasquatch feet (polyphonic), Monday, 26 October 2009 18:34 (fourteen years ago) link

two weeks pass...

New trailer for Ilvelo... looks like it has been pushed to 2010 :(

https://www.youtube.com/watch?v=srtflfP8DOc&fmt=18

Jeff LeVine, Friday, 13 November 2009 04:12 (fourteen years ago) link

huh it's like 20 flash shmups in one

Nhex, Friday, 13 November 2009 04:34 (fourteen years ago) link

ketsui death label: anyone know the difference between the 4 colors of ships u can choose? i did a summarily search but eh , + i am not that involved in the game yet . sure i could learn a few thing from the all-japanese specials.

on a related note: Nomltest FS ver.1.0.1http://www.vector.co.jp/soft/dl/win95/game/se345999.html
i probably got that reference from this board but it's worth reposting.
minimal but great playability; the way you can shift speed, shield and fire depending on the situation.
it's been a few months since i played but yeh you have 3 types of fire /speed/shield : let's say A for wide but thin rate of fire*/very fast/next to no shield, B for average and A+B for dense rate of fire / slowest speed and largest shield.

extra explanation screen : bullets going within the shield without hitting you are eaten for points, there is no powerups or bombs but you have an extra life over so many points. the bullet pattern is typical to each waves but the pattern changes significantly over each i forget , 100 000 points? - i briefly checked youtube and it is more likely about levels. i think i saw the pattern change 3 times and the last time must have been around level 100, the action was so fast, different and across the board i couldn't last long enough to learn much for the next game.

* not sure if i have the right military terminology it's +weird from a pacifist perspective

Sébastien, Monday, 16 November 2009 09:52 (fourteen years ago) link

I thought Ketsui DL (the DS game?) just had two different ships? As good as I can remember they both had a different firing pattern. I don't recall any kind of consensus on one being better than the other. Or are you asking about the arcade game?

Jeff LeVine, Monday, 16 November 2009 19:40 (fourteen years ago) link

the ds game have 2 ships: type-a and type-b but you can unlock different colors for em. it looks like it's just for show but i thought it might make a little difference in speed or range. just unlocked death label yesterday and wow i will have to raise the bar or else this is were i'll stay. probably will watch a few videos.

Sébastien, Monday, 16 November 2009 23:51 (fourteen years ago) link

Mind blown - I never noticed you could change the ships colors before! I also never got past the Death Label mode (can get to area 9, but that's it), though I didn't spend a ton of time working at it. As far as I know all that unlocks is the mode that you play in two players into one player, which is cool, but not breaking my heart too much that I've been unable to unlock it (since I did play it in two players). Correct me if I'm wrong again. I'm definitely planning to go back to this game after picking up a DS XL next year. The bigger screen should really help!

Jeff LeVine, Tuesday, 17 November 2009 16:48 (fourteen years ago) link

A 360 port of Senko no Ronde Duo has been announced for Spring 2010
G.Rev has some videos of the hybrid STG/Fighting game on their youtube channel
http://www.youtube.com/user/GREVchannel

(the first Senko no Ronde was ported to the west as WarTech)

Jeff LeVine, Thursday, 19 November 2009 15:49 (fourteen years ago) link

whoa, did not hear about mushihimesama going region free. awesome news. just placed my pre-order.

original bgm, Friday, 20 November 2009 15:54 (fourteen years ago) link

there's still so much out there for the j360 that I'm a little tempted to buy one. I suppose I can wait and see what happens.

original bgm, Friday, 20 November 2009 15:59 (fourteen years ago) link

The 360 port of Cave's Espgaluda II has been dated for February 25th 2010. No word on region encoding, but with the apparent success of Mushihimesama, I would expect it to be region free as well.

Jeff LeVine, Saturday, 28 November 2009 17:27 (fourteen years ago) link

radilgy noa coming to wii
http://www.andriasang.com/e/blog/2009/12/02/radilgy_noa_wii/

coz (webinar), Tuesday, 1 December 2009 23:16 (fourteen years ago) link

here's hopin for espgaluda 2. the first one might be the shmup I've logged the most time with on my ps2. that or gradius 5.

and have you actually gotten to play the xbox 360 mushihimesama, jeff? mine hasn't shipped yet.

been playing radiant silvergun for the the first time in years lately. I could never get fully behind ikaruga (too fussy) but I'm having a lot of fun with RS. they way your ship levels up as you log playtime is really satisfying.

original bgm, Thursday, 3 December 2009 16:22 (fourteen years ago) link

Alan - bummer you copy of Mushihimesama Futari 1.5 hasn't shipped. I got mine last Friday and I'm REALLY loving it. Definitely my idea of a perfect game. So beautiful and satisfying and challenging.

Still getting my head around the different modes and scoring systems. Ultra 1.5 is absolutely insane (I've yet to make it to the first boss - LOL). Watching the leaderboard replays of perfect runs on those levels just blows my mind. Arrange Mode is also a lot of fun and a much easier way to work yourself through a version of the game - as if normal Arrange Mode wasn't easy enough, they've added in a "Novice" Arrange Mode that I was able to 1CC & no deaths on my very first try. Maybe that's too easy. Normal Mode 1.5 is probably the most balanced and satisfying. of course. I've yet to make it to the 4th level there, but I'm working on it.

Such a gorgeous game!

Jeff LeVine, Thursday, 3 December 2009 17:44 (fourteen years ago) link

oh, man. I foolishly picked up some other stuff w/mushihimesama and it's holding my order back. :-/

glad to hear you're really into this game. I am PSYCHED for it.

original bgm, Thursday, 3 December 2009 19:47 (fourteen years ago) link

three weeks pass...

finally got my hands on mushihimesama futari and my first reaction is @__@

but I've actually gotten way into radiant silvergun during the downtime I spent replaying while waiting for mushihimesama. I'll probably stick with RS for a little while longer before I roll up my sleeves and really dive into mushi.

original bgm, Monday, 28 December 2009 19:48 (fourteen years ago) link

two weeks pass...

exclosion

http://news.teamxbox.com/xbox/21879/Eclosion-Announced-for-Xbox-Live-Arcade/

cozwn, Friday, 15 January 2010 11:01 (fourteen years ago) link

looks pretty cool.

original bgm, Friday, 15 January 2010 15:51 (fourteen years ago) link

I feel like this game looks kinda shitty, but I can't quite put my finger on it (maybe just that it seems to be "borrowing" stuff from other games w/o adding anything new to the mix, except a worse sense of design). 40 levels & 90 minutes of music makes me think the game is going to be much too long. Anyhow, I found a trailer this morning, here...

https://www.youtube.com/watch?v=gOFOKsuaCXE

Jeff LeVine, Friday, 15 January 2010 18:12 (fourteen years ago) link

http://www.siliconera.com/2010/01/15/deathsmiles-magically-gets-stateside-release/

Looks like DeathSmiles is getting a US release. No hard facts to the report though, so it looks like maybe it's a ways off yet? I just played through it again this morning - a very fun game.

https://www.youtube.com/watch?v=T8cG1BG8Xwg

Jeff LeVine, Saturday, 16 January 2010 04:12 (fourteen years ago) link

eclosion trailer looks decent, imo. guessing that's not actually the in-game music (sounds absolutely nothing like the "chiptunes" stuff mentioned in the preview). hard to say much else about it without playing.

and on borrowing without bringing anything new to the table - kind of a gaming non-issue for me and doubly so with this genre. I enjoy the conventions of the genre and will likely be happy if they executed well. there's something to be said for serving up a distilled, refined experience.

but who knows if this will bring that. (probably not?)

anyway, the death smiles localization is great news!

original bgm, Monday, 18 January 2010 04:41 (fourteen years ago) link

Official US DeathSmiles press release (no release date though - I would guess early summer?)
http://www.aksysgames.com/2010/01/18/deathsmiles-on-everyone-lolis-smile-back/#more-3359

Jeff LeVine, Monday, 18 January 2010 18:57 (fourteen years ago) link

four weeks pass...

It looks like the standard edition of CAVE's Espgaluda II will be region free after all :)
http://kotaku.com/5471899/if-you-want-to-play-espgaluda-ii-read-this-post
Game is out Feb. 25th in Japan

Jeff LeVine, Monday, 15 February 2010 16:18 (fourteen years ago) link

http://www.andriasang.com/e/blog/2010/02/17/xbox_360_shooting_festa_event/

Jeff LeVine, Wednesday, 17 February 2010 18:41 (fourteen years ago) link

Europe getting a Deathsmiles port...
http://www.eurogamer.se/articles/2010-09-17-varldsexklusivt-deathsmiles-kommer-till-europa

Mushihimesama Futari (I assume it will still be region free) goes greatest hits in November, for $34.90 US (over half off the original price)
http://www.play-asia.com/Mushihimesama_Futari_Ver_1.5_Platinum_Collection/paOS-13-71-br-49-en-70-3yu5.html

Jeff LeVine, Friday, 17 September 2010 17:40 (thirteen years ago) link

two months pass...

BREAKING NEWS! Latest version of MAME now supports Ketsui, DoDonPach Dai-Ou-Jou and DoDonPach Dai-Ou-Jou Black Label and good ROM dumps are out there if you look around. Apparently Espgaluda should also work now too, but there may not be a good ROM dump yet?

Jeff LeVine, Saturday, 11 December 2010 19:40 (thirteen years ago) link

any update on the radiant silvergun xbla port?

smoke on this^ one (cozen), Saturday, 11 December 2010 19:46 (thirteen years ago) link

ketsui!! (still bummed that the j-360 port was region encoded.)

and what did you think of espgaluda 2, jeff? I've only played for a few hours but... it didn't really do it for me for whatever reason. weird because I love espgaluda and esp ra.de.

original bgm, Monday, 13 December 2010 14:35 (thirteen years ago) link

I also haven't played a ton of Espgalua 2, but I do like it. I think I just got distracted by the purity of Ketsui, which came out at almost the same time and is much more to my liking. The thing about Esp2 is the mechanics of not only the two different shots, but the two different hyper modes for bullet cancelling & bullet swarms is a bit much to get one's head around. Ketsui is a "harder" game, but it's understandable, while Espgaluda is slightly easier, but more confusing and less straight-forward in a way that makes it slightly less fun to play.

Speaking of region free, in case you didn't know, CAVE has announced the the Pink Sweets and Muchi Muchi Pork double pack due out in February 2011 will be region free as well.

Jeff LeVine, Monday, 13 December 2010 15:37 (thirteen years ago) link

yeah, I didn't hate esp2 or anything. but after coming off of playing mushihimesama futari heavily... it seemed a bit lacking to me.

the mechanics of it did seem a bit clunky but I'll have to play more to really solidify my opinion on this one.

and I hadn't heard about pink sweets/muchi muchi. great news!

original bgm, Monday, 13 December 2010 16:56 (thirteen years ago) link

A couple notes on Ketsui MAME - you will want to change the default settings on the ROM that is floating around as it is set to easy and no continues. To change the settings just hit F2 which takes you to the test menu, go to 7. Game and in there you can set the difficulty to Normal (or Hard or Very Hard) and turn on the rapid shot (C button) so you don't have to tap button "a" to get the shot, just hold down "c" button for shot and hold down the "a" button for the lock on shot (B button is bomb) or however you configure your stick / pad / keyboard). 6. System is where you can turn on continues if you want to credit feed so you can at least see the whole game once. Also there are still some minor sound glitches to the emulation, but nothing to lose any sleep over - future revisions should be able to fix this (top men or working on it).

Jeff LeVine, Tuesday, 14 December 2010 07:15 (thirteen years ago) link

two months pass...

new dreamcast shmup!
https://www.youtube.com/watch?v=xxWTVuJqS-U

really impressive trailer.

original bgm, Thursday, 10 March 2011 04:11 (thirteen years ago) link

and a new one from g-rev coming to xbla:
https://www.youtube.com/watch?v=gn9FQ5NjDdA

original bgm, Thursday, 10 March 2011 04:14 (thirteen years ago) link

eleven months pass...

just stumbled on Score Rush on xbox indie. a lot of fun.

https://www.youtube.com/watch?v=DAIhtPSrm-4

thomasintrouble, Friday, 2 March 2012 00:41 (twelve years ago) link

nice. that looks like a good time.

original bgm, Friday, 2 March 2012 13:37 (twelve years ago) link

looks like there's a new mushihimesama port coming out soon:
http://www.shopncsx.com/mushihimesamahdlimitededition.aspx

doesn't seem like it will be region free. wish cave kept that trend up. :-/

original bgm, Friday, 2 March 2012 13:43 (twelve years ago) link

whatever happened to Jeff LeVine

A Little Princess btw (s1ocki), Friday, 2 March 2012 23:25 (twelve years ago) link

he retired from ilx :(

Nhex, Friday, 2 March 2012 23:47 (twelve years ago) link

my understanding is that he has somewhat un-retired and has been posting here occasionally, but under a different, considerably shorter name...

JCL, Saturday, 3 March 2012 00:52 (twelve years ago) link

lol who is that masked man
Grev have some new games, an HD version of the Dreamcast game Under Defeat juat came out for PS3/360, and there are games coming soonish for 3DS and Vita. these are all JP only at the moment though. picked up Senko no Ronde for £3(!) the other day, what a strange game.

zappi, Saturday, 3 March 2012 03:09 (twelve years ago) link

yeah, would love to play HD under defeat...

original bgm, Saturday, 3 March 2012 17:53 (twelve years ago) link

lol jcl btw

original bgm, Saturday, 3 March 2012 18:07 (twelve years ago) link

lol!

Nhex, Saturday, 3 March 2012 18:47 (twelve years ago) link

Ahhhh Under Defeat. Is it Japan only?

an elk hunt (Ówen P.), Saturday, 3 March 2012 21:23 (twelve years ago) link

actually, it seems like the ps3 one might not be?
http://digiex.net/general-discussions/gaming-hangout/10236-under-defeat-hd-released-xbox-360-region-locked-ps3-region-free.html
http://www.gamefaqs.com/boards/648086-under-defeat-hd/62040982

doesn't help me since I don't have a ps3. oh well!

original bgm, Sunday, 4 March 2012 19:13 (twelve years ago) link

Bodacious. I don't have an X360 and have missed out on all the amazing XBLA re-releases.

an elk hunt (Ówen P.), Sunday, 4 March 2012 21:52 (twelve years ago) link

four years pass...

I just caught the "Under Defeat" pun, that is such a bad pun that is like rapper-from-Leeds level punning

I'd love to see a Shmups poll hey I'd love to see that

fgti, Tuesday, 11 October 2016 21:22 (seven years ago) link

Personally I love 3D rails shmups like Starfox 64 more than anything in the world, sad it didn't become a genre, but my faves in this genre otherwise are Galaga, Radiant Silvergun, Gradius V, Einhander and Life Force.. no Olympic-style workouts for me

fgti, Tuesday, 11 October 2016 21:27 (seven years ago) link


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