Has anyone played Oceanhorn? Is it more Zelda 1 or more endless tutorial 3D Zelda?
I played it through, and it's more like Link to the Past: technically an open world, but you can only get to certain locations once you've gained certain objects. It's not perfect, but I'd still recommend it... The fact that it imitates Zelda is very obvious (and I doubt the developers would deny this), and the final boss is a but of a letdown, but it has a cool world (a Waterworld-style post-apocalyptic planet consisting of small island, except they're in bright-coloured fantasy style), a simple but neat story, and the exploration is fun. Basically I think it's the one PC game that I've ever played that comes closest to replicating the LttP experience, so if that's what you're after, it's well worth playing.
― Tuomas, Friday, 11 December 2015 10:34 (eight years ago) link
"consisting of small islands"
― Tuomas, Friday, 11 December 2015 10:35 (eight years ago) link
Great deku tree and stepping into hyrule field hold up very well for me
― Sufjan Grafton, Friday, 11 December 2015 15:22 (eight years ago) link
like they had to add the horse just to make moving from place to place less of a chore.
and so many games with big worlds have something like this (horse, hot air balloon, etc.) because every world, while impressive at first, becomes a slog.
― Sufjan Grafton, Friday, 11 December 2015 17:14 (eight years ago) link
i do think it's a good aesthetic move--commitment--for wind waker to be like, you think THAT was big and empty?
― denies the existence of dark matter (difficult listening hour), Friday, 11 December 2015 17:15 (eight years ago) link
I could imagine a pretty good top twenty list of games where the first couple hours sees you through a very carefully-realized small world giving way to an "oh shit!" unveiling of the bigness of the world overall --- thinking again here of FF7. My sense is that very few such games are able to sustain the wonder and joy of the great big world for all that long. But it's still a cool and memorable moment.
― Doctor Casino, Friday, 11 December 2015 17:16 (eight years ago) link
that's at the heart of all the elder scrolls games
― Does that make you mutter, under your breath, “Damn”? (forksclovetofu), Friday, 11 December 2015 17:18 (eight years ago) link
And fallout!
it's very good in oot where your little-kid quest to save the world ends up destroying it--ganon taking the stones off you cuz turns out an eight-year-old is not a better hiding place than three separate monster-stuffed dungeons scattered across the world--and the second and much longer part of the game is in a sense atonement.
― denies the existence of dark matter (difficult listening hour), Friday, 11 December 2015 17:19 (eight years ago) link
sorry, that's really analogous to lttp's lightworld/darkworld shift, not to the immediate post-tutorial wow! of hyrule field/oblivion/f3.
― denies the existence of dark matter (difficult listening hour), Friday, 11 December 2015 17:25 (eight years ago) link
I am basically always on board for "wow, this game was awesome but kinda weird that it feels like I'm almost at the final boss" followed by OH MAN THERE'S A SECOND WORLD ENTIRELY, see: symphony of the night, final fantasy VI, etc.
― Doctor Casino, Friday, 11 December 2015 17:26 (eight years ago) link
that's the miyamoto cave system revelation, yes? it's deeply optimistic and kind, this suggestion that there's so much more than we thought and it's waiting for us to step up.
― Does that make you mutter, under your breath, “Damn”? (forksclovetofu), Friday, 11 December 2015 17:28 (eight years ago) link
http://kottke.org/15/12/beating-legend-of-zelda-without-a-sword
― Evan, Friday, 11 December 2015 21:21 (eight years ago) link
We posted an update for our Minecraft map reboot if anyone is still interested:
https://zeldaminecraft.wordpress.com/2016/02/22/the-legend-of-zelda-30-year-anniversary-map-updates/
― Evan, Monday, 22 February 2016 15:31 (eight years ago) link
excellent. :) wishing you all the best on this, it looks amazing already.
― Karl Malone, Monday, 22 February 2016 15:42 (eight years ago) link
Thanks!
― Evan, Monday, 22 February 2016 15:53 (eight years ago) link
are you doing this as your main gig or just in your spare time? i can't imagine the amount of time..
― Karl Malone, Monday, 22 February 2016 15:54 (eight years ago) link
Spare time...
I still go out and do things, believe it or not. I don't know where I find the time, but only one or two nights a week are actually dedicated to working on it. There's still a lot left to do. I essentially built the majority of the whole thing myself. Jon wrote some plugins to so I could create mountains (cones with customizable values) and we're using something called "Spigot" that helps me do other sweeping things like clear areas, copy and paste sections or replace block types. But much of the detailing is by hand.
― Evan, Monday, 22 February 2016 16:30 (eight years ago) link
Meant to delete that "to" in there.
― Evan, Monday, 22 February 2016 16:31 (eight years ago) link
sad lonely ILE thread
Legend of Zelda
― Sith Dog (El Tomboto), Tuesday, 23 February 2016 00:48 (eight years ago) link
goddammit nintendo, stop cease and desisting people's cool projectshttps://www.zelda30tribute.com/
― ulysses, Thursday, 7 April 2016 07:51 (eight years ago) link